Apple has improved the quality by enhancing its speed (new processor 1.8GHz Dual-Core; 2GB RAM, faster wireless, quicker Touch ID sensor); a strong body; better front and rear 12-megapixel iSight sharper HD cameras; a bold new 4.7-inch, 326ppi LCD 3D Touch interacting with the screen display and 16/64/128GB Storage capacities.
As far as battery life is concerned, user will be disappointed as it is the same battery life as the iPhone 6. The 6S Plus model remains the only way to get optical image stabilization for photos and video, plus better battery life.
You'll need to pay extra to vault past the too-small storage of the entry-level 16GB version. However, the newest iPhones are top-to-bottom better phones with lots of enhancements; iPhone 6 owners don't need the upgrade, but everyone else should seriously consider it.
The iPhone 6S, doesn't improve on that battery. And its newest features aren't as instantly game-changing, at least not on the surface. It's the phone for people who didn't get the iPhone 6 last year. And for the past few years, S phones have introduced evolutionary changes that seriously evolved the phone; the iPhone 4S added Siri, and the iPhone 5S debuted the Touch ID fingerprint sensor.
The new iPhone 6S and 6S Plus look the same (except for the metallic-pink rose gold model) as last year's iPhones. In a lot of ways they also feel the same. But there are hidden advantages at play. The newest, boldest tech is a new pressure-sensitive touchscreen technology called 3D Touch. There are lots of other improvements, too: better cameras.
Press in on the iPhone 6S screen and new fascinating things happen. A pop-out window emerges. Little menus appear. You feel a buzz, or a light click. Much like the Apple Watch, these iPhones let you push in on the screen to accomplish small tasks. Apple calls this 3D Touch. And it's the boldest new tech on these iPhones by a mile. You will like using 3D Touch to preview links, or to pop-up related apps.
When you hold an app and see a menu of extra options under my thumb, it feels almost like a computer, not a phone (the latest MacBooks, which utilize a similar but less sensor-studded trackpad technology Apple calls Force Touch, have pop-up previews in Safari, too). Apple's building a common language, and evolving what your phone-sized computer can do. Pop-out previews are a really clever idea; links within Safari preview Web pages without any actual clicks.
The ability to pull up menus in the iPhone almost feels like right-clicking on a computer and getting a contextual menu. It's helpful, and surprisingly utilitarian. But you don't need to use it, you can always do things the same old way as always, with regular touch controls. You can even turn 3D Touch off. And, those menus that pop up don't offer all the options I'd want. They're not all that customizable, either: what 3D Touch does, or doesn't, do is mostly up to app developers.
A good handful of apps have emerged to take advantage of 3D Touch, but it's going to take a while before it feels widespread.Maybe that's why 3D Touch doesn't feel essential yet in iOS. But the apps that are emerging to take advantage of it are slowly coming, and those could get really interesting. Imagine pressure-sensitive music apps. Art apps. Games. Remotes -- controlling a drone with 3D Touch toggles to gently control directions, for instance.
You could press down to change brush strokes when painting (the new Notes app already allows this). You could press down harder on virtual piano keys (Smule's Magic Piano app added this function already). Racing games can get analog gas pedals (AG Racer added this, and it's one of the best demonstrations of 3D Touch). I could see it working as a virtual dimmer for smart home remotes.
One click, you're in. And if you're running multiple apps at once, like I usually am, these new phones handle app-switching a lot more smoothly...while "remembering" your previous app's status better. Jumping between Netflix, Geometry Wars 3 and Safari was a piece of cake.
Like many other years, these speed boosts mean the phone feels snappier. iOS 9 sometimes feels a tad un-snappy on the iPhone 6, while it runs buttery-smooth on the 6S. In terms of raw benchmarks, these iPhones are blazing fast: they're faster than last year's iPad Air 2. But of course, you're using that power on a smaller screen, and with no true split-screen multitasking.
The 6S Plus can handle a whole day, and a bit more. We ran our standard lab video-playback test, putting the iPhone 6S in Airplane mode, and got 10.5 hours of battery life. That's not what you'll use your iPhone for, but it shows that the basic battery potential lands similarly to last year's iPhone 6 using iOS 8. On our iOS 9 battery tests across devices, we didn't find that the OS upgrade affected the standard lab-based battery playback test. Its impact comes into play over everyday use.
There are new power-saving modes in iOS 9 that can eke out more use at the end of the day, and I found those to eke out a bit more of what I needed. Still, I found myself having to conserve by the time the sun set. Next year, I'd love to see batteries get a bit bigger...not the other way around.
Optical image stabilization (OIS), which is only in the Plus, doesn't make a big difference for everyday use in broad daylight, but can make for much clearer blur-free photos in darker conditions or when using digital zoom. If you rely on your iPhone as your everyday camera, especially for work purposes (as I do at press events), that makes a difference. And yes, it's worth that extra $100.
Get a 6S Plus if you're really serious about photos and video, as in a professional, or someone who wants to record the very best family home movies since the Plus does take better photos and videos. It's worth the extra $100 for that, the larger screen and better battery, but it won't fit all pants (or budgets). Most people will still do perfectly fine with the 6S.
I'd buy the Plus in a heartbeat if it was just a bit smaller. It's really big, even compared to other large-screened Android phones. You should know is that the iPhone 6S and 6S Plus are extremely fast compared to current Android phones, have cameras that are basically best in class (or close enough that it'll feel like the same thing), and have screen sizes that are competitive.
You're picking an iPhone for its software-hardware synergy, the tuned design, and, of course, its apps and software. There are plenty of great Android phones. The iPhone is well above most of them. Now, you might be the person who saves up to buy a new phone, waiting for the right time to upgrade. Or maybe you're part of one of the increasingly common plans that allows you to get a new phone each year.
If you're the former, I'd say this: it's an excellent time to buy, unless you own last year's iPhone 6. For the average person, the new iPhone 6S features won't be shockingly new. You could use one of last year's iPhone 6 models and be more than okay. Those are still great phones, too. But under the hood, this iPhone's got a better engine. It's got a lot of potential.
It's easily one of the very best smartphones on the planet. And it's the iPhone to get if you've been waiting for an upgrade, or a phone plan that allows you to step into a new phone easily.
They're trying to make it an "every year" thing, not an "every two years" or "Should I buy something new?" thing. Phone plans like AT&T Next, or Apple's own yearly plan, are almost like leases. You can trade in your old ride and seamlessly move to a new one.
The 6S fits that model well; it's enhanced and improved. Is it shockingly new or a vault forward? No...except for the concept of 3D Touch, which is brilliant hardware still in need of software which will make it truly shine. That software, from iOS itself and apps, will come, but maybe not right away.
3D Touch could build a new style of touchscreen app design, bleeding into iPads, the Apple Watch and maybe influencing the rest of the industry. Right now, just a week in, it's still baby steps. This iPhone is built for the future, but in the present it's mostly a nicely improved iPhone 6. As we said, 3D Touch isn't the only thing that's new on the iPhone 6S.
Here are more in-depth looks at the camera improvements, and the speedier internal processor and fingerprint sensor. Also, a look at how Apple's smaller 4.7-inch iPhone model differs from its larger sibling, the 5.5-inch iPhone 6S Plus (it's a bigger difference than last year). And finally, thanks to the major changes in how phones are sold (in the US, at least), we look at how the buying -- or leasing -- calculations change the purchase decision on these new iPhones, too.
Apple's new camera innovation records a second and a half before, and a second and a half after you snap any shot on your phone, with front or rear cameras. I took a bunch of photos, and then forgot about it. Later on, I realized that all my photos had bits of video and audio attached. Press down, and I could see the photos become little videos, of sorts. Or animated GIFs with audio. They don't look like normal videos, exactly: they're more like time lapses.
The images skip a bit, like a flipbook. It has a bit of a magical, distancing feel. These end up seeming like little mementos. Optical image stabilization on the 6S Plus, both for photos and videos, isn't needed for normal everyday use. But it makes zoomed-in or dimly-lit photos crisper, and it keeps active videos moving a lot more smoothly. For pro use, or those who don't own any other camera other than their iPhone, I'd get the 6S Plus.
Most people would be fine with the 6S. For lots more in-depth deep dives with the iPhone 6S Plus cameras, check out Andrew Hoyle's selfie shoot-out, low-light camera test and outdoor camera test, where you can see more examples of how the 6S Plus camera fares. The 6S Plus front-facing FaceTime camera is identical to the 6S: the rear iSight camera looks a little better in low-light conditions.
As far as battery life is concerned, user will be disappointed as it is the same battery life as the iPhone 6. The 6S Plus model remains the only way to get optical image stabilization for photos and video, plus better battery life.
You'll need to pay extra to vault past the too-small storage of the entry-level 16GB version. However, the newest iPhones are top-to-bottom better phones with lots of enhancements; iPhone 6 owners don't need the upgrade, but everyone else should seriously consider it.
Design & Features:
All ‘S’ phones look like their forbears and the iPhone 6S is no different. Even the screen is the same. It’s not the very best there is – Samsung’s OLEDs are in a different league in this respect – but it’s excellent for an LCD. Contrast is great and colors are natural. Some might argue its 326 pixels per inch (ppi) isn’t sharp enough, but that argument doesn’t hold water with me. It’s plenty sharp enough. Besides it the iPhone 6S looks great, it’s also comfortable.The iPhone 6S, doesn't improve on that battery. And its newest features aren't as instantly game-changing, at least not on the surface. It's the phone for people who didn't get the iPhone 6 last year. And for the past few years, S phones have introduced evolutionary changes that seriously evolved the phone; the iPhone 4S added Siri, and the iPhone 5S debuted the Touch ID fingerprint sensor.
The new iPhone 6S and 6S Plus look the same (except for the metallic-pink rose gold model) as last year's iPhones. In a lot of ways they also feel the same. But there are hidden advantages at play. The newest, boldest tech is a new pressure-sensitive touchscreen technology called 3D Touch. There are lots of other improvements, too: better cameras.
3D Screen:
3D Touch might be the "Next Big Idea" in touchscreens and interfaces. But does it make these new iPhones must-haves for that reason alone? I think it will, down the road, when more apps are here. But now, its software advantages are subtle. But if you've been holding off on getting an iPhone for a while, don't wait anymore. Get this one (or its big-screen sibling, the 6S Plus). Just make sure you don't buy the 16GB model.3D Touch: Amazing hardware needs killer software.
Press in on the iPhone 6S screen and new fascinating things happen. A pop-out window emerges. Little menus appear. You feel a buzz, or a light click. Much like the Apple Watch, these iPhones let you push in on the screen to accomplish small tasks. Apple calls this 3D Touch. And it's the boldest new tech on these iPhones by a mile. You will like using 3D Touch to preview links, or to pop-up related apps.
When you hold an app and see a menu of extra options under my thumb, it feels almost like a computer, not a phone (the latest MacBooks, which utilize a similar but less sensor-studded trackpad technology Apple calls Force Touch, have pop-up previews in Safari, too). Apple's building a common language, and evolving what your phone-sized computer can do. Pop-out previews are a really clever idea; links within Safari preview Web pages without any actual clicks.
The ability to pull up menus in the iPhone almost feels like right-clicking on a computer and getting a contextual menu. It's helpful, and surprisingly utilitarian. But you don't need to use it, you can always do things the same old way as always, with regular touch controls. You can even turn 3D Touch off. And, those menus that pop up don't offer all the options I'd want. They're not all that customizable, either: what 3D Touch does, or doesn't, do is mostly up to app developers.
A good handful of apps have emerged to take advantage of 3D Touch, but it's going to take a while before it feels widespread.Maybe that's why 3D Touch doesn't feel essential yet in iOS. But the apps that are emerging to take advantage of it are slowly coming, and those could get really interesting. Imagine pressure-sensitive music apps. Art apps. Games. Remotes -- controlling a drone with 3D Touch toggles to gently control directions, for instance.
You could press down to change brush strokes when painting (the new Notes app already allows this). You could press down harder on virtual piano keys (Smule's Magic Piano app added this function already). Racing games can get analog gas pedals (AG Racer added this, and it's one of the best demonstrations of 3D Touch). I could see it working as a virtual dimmer for smart home remotes.
Performance
The S stands for speed, as has been the case for years. The 6S does it several ways: a faster A9 processor, double the RAM, speedier wireless via improved Wi-Fi antennas and access to faster LTE data networks (LTE Advanced), and quicker Touch ID sensors on the home button. Unlocking the iPhone from Touch ID is now so fast that I barely saw the lock screen at all.One click, you're in. And if you're running multiple apps at once, like I usually am, these new phones handle app-switching a lot more smoothly...while "remembering" your previous app's status better. Jumping between Netflix, Geometry Wars 3 and Safari was a piece of cake.
Like many other years, these speed boosts mean the phone feels snappier. iOS 9 sometimes feels a tad un-snappy on the iPhone 6, while it runs buttery-smooth on the 6S. In terms of raw benchmarks, these iPhones are blazing fast: they're faster than last year's iPad Air 2. But of course, you're using that power on a smaller screen, and with no true split-screen multitasking.
Battery life:
One thing that really hasn't changed is one something I've wanted more of for years...battery. The batteries are actually smaller in this year's 6S and 6S Plus phones, but deliver similar battery life over a regular day of use. I needed to top off my iPhone before night on the 6S when using it heavily (and with a Jawbone Up3 and Apple Watch paired to it), just like I did with the iPhone 6.The 6S Plus can handle a whole day, and a bit more. We ran our standard lab video-playback test, putting the iPhone 6S in Airplane mode, and got 10.5 hours of battery life. That's not what you'll use your iPhone for, but it shows that the basic battery potential lands similarly to last year's iPhone 6 using iOS 8. On our iOS 9 battery tests across devices, we didn't find that the OS upgrade affected the standard lab-based battery playback test. Its impact comes into play over everyday use.
There are new power-saving modes in iOS 9 that can eke out more use at the end of the day, and I found those to eke out a bit more of what I needed. Still, I found myself having to conserve by the time the sun set. Next year, I'd love to see batteries get a bit bigger...not the other way around.
6S Plus: The pro phone
Apple offers you the choice of one or the other, but not both. The 6S is sized right, and it's more than enough for nearly anyone. The Plus offers something more like "Pro" features: meaning, it'll be a better all-day battery workhorse, feel more like a tablet because of that larger screen size, and yes, it generally takes reliably better photos and videos.Optical image stabilization (OIS), which is only in the Plus, doesn't make a big difference for everyday use in broad daylight, but can make for much clearer blur-free photos in darker conditions or when using digital zoom. If you rely on your iPhone as your everyday camera, especially for work purposes (as I do at press events), that makes a difference. And yes, it's worth that extra $100.
Get a 6S Plus if you're really serious about photos and video, as in a professional, or someone who wants to record the very best family home movies since the Plus does take better photos and videos. It's worth the extra $100 for that, the larger screen and better battery, but it won't fit all pants (or budgets). Most people will still do perfectly fine with the 6S.
I'd buy the Plus in a heartbeat if it was just a bit smaller. It's really big, even compared to other large-screened Android phones. You should know is that the iPhone 6S and 6S Plus are extremely fast compared to current Android phones, have cameras that are basically best in class (or close enough that it'll feel like the same thing), and have screen sizes that are competitive.
You're picking an iPhone for its software-hardware synergy, the tuned design, and, of course, its apps and software. There are plenty of great Android phones. The iPhone is well above most of them. Now, you might be the person who saves up to buy a new phone, waiting for the right time to upgrade. Or maybe you're part of one of the increasingly common plans that allows you to get a new phone each year.
If you're the former, I'd say this: it's an excellent time to buy, unless you own last year's iPhone 6. For the average person, the new iPhone 6S features won't be shockingly new. You could use one of last year's iPhone 6 models and be more than okay. Those are still great phones, too. But under the hood, this iPhone's got a better engine. It's got a lot of potential.
It's easily one of the very best smartphones on the planet. And it's the iPhone to get if you've been waiting for an upgrade, or a phone plan that allows you to step into a new phone easily.
Verdict
If I were to buy a new phone now and didn't get an iPhone 6, I'd buy this, easily. In 64GB or 128GB -- never a 16GB (those smaller sizes barely hold enough photos and videos to get by if you're the type of person who doesn't delete). If I had an iPhone 6, I'd wait until next year...or, find a way to sell my phone and trade up without it costing me quite so much. I think Apple, and the whole phone industry, are trying to change the "Should I upgrade?" question bit by bit.They're trying to make it an "every year" thing, not an "every two years" or "Should I buy something new?" thing. Phone plans like AT&T Next, or Apple's own yearly plan, are almost like leases. You can trade in your old ride and seamlessly move to a new one.
The 6S fits that model well; it's enhanced and improved. Is it shockingly new or a vault forward? No...except for the concept of 3D Touch, which is brilliant hardware still in need of software which will make it truly shine. That software, from iOS itself and apps, will come, but maybe not right away.
3D Touch could build a new style of touchscreen app design, bleeding into iPads, the Apple Watch and maybe influencing the rest of the industry. Right now, just a week in, it's still baby steps. This iPhone is built for the future, but in the present it's mostly a nicely improved iPhone 6. As we said, 3D Touch isn't the only thing that's new on the iPhone 6S.
Here are more in-depth looks at the camera improvements, and the speedier internal processor and fingerprint sensor. Also, a look at how Apple's smaller 4.7-inch iPhone model differs from its larger sibling, the 5.5-inch iPhone 6S Plus (it's a bigger difference than last year). And finally, thanks to the major changes in how phones are sold (in the US, at least), we look at how the buying -- or leasing -- calculations change the purchase decision on these new iPhones, too.
Apple's new camera innovation records a second and a half before, and a second and a half after you snap any shot on your phone, with front or rear cameras. I took a bunch of photos, and then forgot about it. Later on, I realized that all my photos had bits of video and audio attached. Press down, and I could see the photos become little videos, of sorts. Or animated GIFs with audio. They don't look like normal videos, exactly: they're more like time lapses.
The images skip a bit, like a flipbook. It has a bit of a magical, distancing feel. These end up seeming like little mementos. Optical image stabilization on the 6S Plus, both for photos and videos, isn't needed for normal everyday use. But it makes zoomed-in or dimly-lit photos crisper, and it keeps active videos moving a lot more smoothly. For pro use, or those who don't own any other camera other than their iPhone, I'd get the 6S Plus.
Most people would be fine with the 6S. For lots more in-depth deep dives with the iPhone 6S Plus cameras, check out Andrew Hoyle's selfie shoot-out, low-light camera test and outdoor camera test, where you can see more examples of how the 6S Plus camera fares. The 6S Plus front-facing FaceTime camera is identical to the 6S: the rear iSight camera looks a little better in low-light conditions.

No comments:
Post a Comment